Pscionicist are one of Allods Online's more unusual classes. They fit the role of DPS, buffer, and crowd control. Onto their stats.
Intelligence
Intelligence increases a Psionicist's damage output. There is no point at which the returns from extra Intelligence diminish.
Perception
Perception is a primary stat for a Psionicist. It decreases a targets ability to resist a Psionicist's attacks.
TIP: Mousing over Perception in the character window will display a % chance to resist calculated off the Psionicist's current Perception. The goal is to have this at or greater than 20%.
Stamina
Stamina increases a Psionicist's health pool AND increases the survivability of their clone. An important stat to prevent quick deaths of the clone.
Endurance
Endurance reduces a Psionicist's chance at being critically hit. This is an important stat to keep in mind as a Psionicist's clone takes the majority of damage towards the class and a higher Endurance allows that clone to survive longer (fewer critical hits = less burst damage for the clone to absorb).
Luck
Luck determines critical hit chance vs. glancing blows. Glancing blows are the opposite of critical hits; they are critical failures. The lower a Psionicist's Luck, the more erratic their attacks will be as they will have a higher chance of a "glancing blow" which hits for very little damage. While not as important as other stats such as Strength, Luck should never be ignored.
Conviction
Conviction effects a Psionicist's control spells, both duration and chance to hit. High conviction is a requirement for any Psionicist aiming to be a control specialist.
TIP: Willpower increases a character's chance at resisting control effects.
Wisdom
Wisdom increases total mana pool and mana regeneration.
